Innovators
BioBuilder
http://biobuilder.org/
Synthetic biology programs living cells to tackle today’s challenges. Biofuels, safer foods, anti-malarial drugs, less toxic cancer treatment, biodegradable adhesives — all fuel young students’ imaginations. At BioBuilder, we empower students to tackle these big questions. BioBuilder’s curricula and teacher training capitalize on students’ need to know, to explore and to be part of solving real world problems.
Dartmouth College
Summer Engineering Workshop for High School
http://engineering.dartmouth.edu/summer-workshop/
Participants spend two weeks collaborating with faculty and staff from Thayer School of Engineering at Dartmouth to design, build, and test engineering prototypes. The workshop is for high school students entering grades 11 & 12 who want to:
EDC STEM Learning and Research Center
http://stelar.edc.org/resources
The National Science Foundation's Innovative Technology Experiences for Students and Teachers (ITEST) program supports the research and development of innovative models for engaging K-12 students in authentic experiences that build their capacity to participate in the science, technology, engineering, and mathematics (STEM) and information and communications technology (ICT) workforce of the future.
Harvard Innovation Lab
https://i-lab.harvard.edu/explore/about/
Launched in November 2011, the Harvard Innovation Lab (i-lab) is a resource for any student at Harvard interested in entrepreneurship and innovation. Our programming is designed to help students grow their ventures at any stage of development and covers a wide range of disciplines.
Harvard Innovation Lab- life-lab
https://i-lab.harvard.edu/launch/life-lab/
The Harvard Life Lab builds on the success of the Harvard i-lab, the Harvard Launch Lab, and the One Harvard mission by connecting Harvard students, alumni, interested in biotech, pharma, and other life sciences-related fields with a fully equipped wet lab environment and resources they need to take their ventures to the next stage of development.
Henry Ford Learning Institute
http://hfli.org/redesigning-how-we-learn/
HFLI imagines, designs and delivers programs to help people become more creative and innovative in how they think and learn. We mobilize and partner with organizations around the world to empower innovators and resourceful learners with the tools, skills and capacity to empathize, ideate, create and adapt as contributing members of thriving schools, communities, and workplaces.
High Tech High
http://www.hightechhigh.org/hth/
The High Tech High program and curriculum evolved from the work of Larry Rosenstock and colleagues in the New Urban High School Project, an initiative of the U.S. Department of Education’s Office of Vocational and Adult Education.[7] The focus was on inner-city high schools using school-to-work strategies, including internships and other forms of field work, as a leverage for whole-school change. The findings of the NUHS were summarized in guides centered on six design principles. The school is virtually textbook-free.[8] HTH is structured around four design principles, including three from NUHS and one developed by HTH:
High Tech High- New School Creation MOOC
https://newschoolcreation.appspot.com/course
Ideo-CoLab
http://ideocolab.com/
We gather designers, entrepreneurs, researchers, and makers to examine the intersection between emerging technologies and the five core human needs: Mobility, Work, Health, Money, and Food.
Lab Central
http://labcentral.org/
700 North, Main Street, Cambridge, MA 02139
Our mission is to help create the next generation of powerhouse biotech companies by providing entrepreneurs and innovative life-sciences startups with the space and resources they need to test out, challenge, and nurture early ideas.
LearnLaunch
http://learnlaunch.com/
LearnLaunch is dedicated to connecting, supporting, and growing the education technology ecosystem to drive innovation and transform learning. We are a vibrant community, delivering educational events, a selective accelerator program and a collaborative co-working space. We are based in Boston, a world education hub.
Little Devices Lab-MIT
https://littledevices.org/publications/
The Little Devices team at MIT develops empowerment technologies for health. We believe that innovation and design happens at the frontline of healthcare where providers and patients can invent everyday technologies to improve outcomes. By comparing the adaptive technology index of a given burden of disease, we can select promising devices that can have an impact on a particular disease. The resulting research portfolio is then matched with specific strategies for participatory design.
MIT Innovation Initiative
https://innovation.mit.edu/resources/
The MIT Innovation Initiative (MITii) collaborates with all five schools at MIT to strengthen the vibrant culture and programming of innovation and principled entrepreneurship. Our mission is to connect the varied pathways and networks in this domain to equip the MIT community and its partners to move powerful ideas from conception to impact.
We combine opportunities for hands-on innovation and entrepreneurship education, building a dynamic innovation infrastructure across campus, and fostering a connected community of innovation science researchers focused on global relevance and impact.
MIT Edgerton Center
Students in this hands-on, self-motivated summer program will work in small teams to design, build, and test projects that blend engineering, art, and science. Students will have the opportunity to use many of the same tools and materials as MIT students and engineers.
MIT Launch
http://mitlaunch.com/
Through Launch Clubs, entrepreneurship clubs are being started at high schools around the world, with teams becoming entrepreneurs and launching real startups.
MIT Media Lab- Open Agriculture InitiativeTo get this project up and running, we have recruited the world’s most curious, innovative, and enthusiastic scientists out there – kids. Today’s students have grown up in a world of rapidly evolving technology and they are natural born experimenters, programmers, and tinkerers. By introducing our Food Computers into several diverse schools local to the Boston area, we hope to inspire the next generation to become the high-tech farmers of the future.
MIT SOLVE Initiative
http://solve.mit.edu/
Solve is a live meeting series and community organized by the Massachusetts Institute of Technology. Solve’s mission is to discover, evaluate, and advance technological solutions to global problems, or “challenges.”Solve aims to reduce the time between the invention and deployment of solutions to these problems.
Jeffrey Sachs at SOLVE
https://slice.mit.edu/2015/10/09/solving-global-problems-cure-fuel-learn-make/
Newton North High School-Green Engineering
https://greengineers.wikispaces.com/
http://greengineers.org
The Greengineers are leading the country in innovative education. The Greengineers are utilizing principles of Design Thinking to create a collaborative think-tank (formerly known as a 'class') that combines, among other things, Chemistry, Engineering, Physics, Urban Agriculture, Economics, Finance, Environmental Action, Design, Bike Culture, and Industrial Safety.
The Greengineers are generating STEAM with their award-winning STEM program. The GNRGs are taking engineering/design to a whole new level by integrating the critical elements of Art and the Environment with science, technology, engineering, and mathematics.
New Urban High School
http://newurbanhs.org/
Nu-Vu Studio, Cambridge
https://cambridge.nuvustudio.com/
NuVu is a full-time innovation school for middle and high school students. NuVu's pedagogy is based on the architectural studio model and geared around multi-disciplinary, collaborative projects. We teach students how to navigate the messiness of the creative process, from inception to completion.
Organic World Language
http://www.owlanguage.com/about/
The 6 Goals of the OWL Methodology:
Open EdX/Eucalyptus
https://open.edx.org/blog/eucalyptus-new-release-chew
Open edX is the open source platform that powers edX courses. Through our commitment to the open source vision, edX code is freely available to the community. Institutions can host their own instances of Open edX and offer their own classes. Educators can extend the platform to build learning tools that precisely meet their needs. And developers can contribute new features to the Open edX platform.
Project H Design
http://www.projecthdesign.org/
Project H uses the power of creativity, design, and hands-on building to amplify the raw brilliance of youth, transform communities, and improve K-12 public education from within. Our programs teach rigorous design iteration, tinkering, applied arts and sciences, and vocational building skills to give young people the creative, technical, and leadership tools necessary to make positive, long-lasting change in their lives and their communities.
P-Tech
http://www.ptech.org/
P-TECH, or Pathways in Technology Early College High School, initiative forges long-term partnerships between high schools, colleges, industry associations, and businesses to provide students with the education and skills they need to succeed and employers with a pipeline to the workforce of the future. Students enrolled in P-TECH programs take college-level courses while in high school, benefit from internships and mentoring, and graduate with a high school diploma and an industry-approved associate degree.
http://www.ptechnyc.org/Page/85
http://www.providencejournal.com/news/20160413/providence-career-school-offers-new-programs-in-partnership-with-industry
Project Foundry
http://www.projectfoundry.com/
Project Foundry helps your personalized, deeper learning model not just survive, but thrive. As an online (SaaS), collaborative workflow, portfolio and reporting solution for student-centered learning, Project Foundry scaffolds the process while embracing voice and choice in both teacher-guided and student-led learning experiences.
Rocketship Online Learning
http://www.rsed.org/our-model.cfm
Rocketship classrooms allow us to maximize time for personalized learning, striving to reach the right student with the right lesson at the right time. Blended learning is about creating a flexible space where teachers leverage tools—tutors, online learning programs and their peers—to engage kids in a truly personalized learning experience.
School 21
https://school21.org.uk/
We are a new, state-funded, mixed, 4 to 18 school set up to prepare all our children for success in the 21st century.
Science from Scientists
http://www.sciencefromscientists.org/for-teachers
Science from Scientists’ mission is to improve the attitudes and aptitudes of 4th-8th graders in Science, Technology, Engineering, and Mathematics (STEM). We send real, charismatic scientists into classrooms during school, every other week during the school day throughout the entire academic year to inspire students and improve STEM competency by teaching hands-on, frameworks-relevant lessons to ensure that our nation’s youth is competitive globally in STEM.
Stanford SCALE (Stanford Center for Assessment, Learning, and Equity)
https://scale.stanford.edu/
SCALE designs and develops performance assessment products and solutions for states, districts and educational foundations. With experts who represent a range of educational backgrounds, SCALE has the capability to support initiatives that serve students and teachers from early childhood through college and career experiences.
Technovation
http://www.technovationchallenge.org/
Technovation offers girls around the world the opportunity to learn the necessary skills to become tech entrepreneurs and leaders. Girls ages 10 to 18 learn to identify a problem in their community and create a mobile app solution to address that problem, and then learn how to communicate these ideas and translate them into a fully launched business.
Tufts Center for Engineering Education and Outreach(CEEO)
http://ceeo.tufts.edu/
The members of the Center for Engineering Education and Outreach are dedicated toward improving engineering education in the classroom; from Kindergarten to college. We have a research program aimed at understanding how kids and adults learn engineering. This research then informs our development of various educational tools. We collaborate with a number of companies to bring these tools into the classroom and then our outreach arm works with teachers around the world to further refine these tools and to support the teacher-user community.
Youth Cities
http://youthcities.org/
Youth CITIES offers a platform for cultivating youth entrepreneurship through its award-winning programs, tools, and direct immersion within our entrepreneurial ecosystem. Youth CITIES inspires and prepares middle/high school students to become leaders (whether as founder or part of an innovative team) to identify, launch, and execute solutions for socio-and-economic benefit.
XQ Superschool Project
http://xqsuperschool.org/
At Powderhouse Studios, students will collaborate with local scientists, artists and researchers to master rigorous academic topics and become independent investigators of the world around them. Breaking down the limitations of grades, classrooms and subjects, this Super School enables students to work together year-round, in the classroom and beyond. Every student will be supported by an academic and support team, consisting of a social worker, a curriculum developer and a personal project manager to ensure individualized success.
The Workshop School, Philadelphia
http://www.workshopschool.org/
The mission of the Workshop is to unleash the creative and intellectual potential of young people to solve the world’s toughest problems. We do this by putting real world problems at the center of the curriculum, and evaluating students’ work based on the progress they make in defining, exploring, and ultimately developing solutions to those problems. We create a culture that fosters creativity, risk-taking, and responsibility for self and others. And we help students understand that setbacks are a necessary part of doing challenging work, and that the most important thing is to learn from them and press on.
Wyss Institute for Biologically Inspired Engineering
http://wyss.harvard.edu/
The Wyss (pronounced "Veese") Institute for Biologically Inspired Engineering uses Nature's design principles to develop bioinspired materials and devices that will transform medicine and create a more sustainable world.
YouCubed at Stanford University
https://www.youcubed.org/
Jo Boaler is a British education author, and is Professor of Mathematics Education at the Stanford Graduate School of Education.[1] Boaler is involved in promoting mathematics education reform and equitable mathematics classrooms.[2][3] She is the CEO and co-founder of Youcubed,[4] a non-profit organization that provides mathematics education resources to parent and educators of K–12 students
http://biobuilder.org/
Synthetic biology programs living cells to tackle today’s challenges. Biofuels, safer foods, anti-malarial drugs, less toxic cancer treatment, biodegradable adhesives — all fuel young students’ imaginations. At BioBuilder, we empower students to tackle these big questions. BioBuilder’s curricula and teacher training capitalize on students’ need to know, to explore and to be part of solving real world problems.
Dartmouth College
Summer Engineering Workshop for High School
http://engineering.dartmouth.edu/summer-workshop/
Participants spend two weeks collaborating with faculty and staff from Thayer School of Engineering at Dartmouth to design, build, and test engineering prototypes. The workshop is for high school students entering grades 11 & 12 who want to:
- be creative
- solve problems through design solutions
- use advanced tools for design (SolidWorks) and machining (such as laser-cutting and 3D printing)
- build stuff and make new things
EDC STEM Learning and Research Center
http://stelar.edc.org/resources
The National Science Foundation's Innovative Technology Experiences for Students and Teachers (ITEST) program supports the research and development of innovative models for engaging K-12 students in authentic experiences that build their capacity to participate in the science, technology, engineering, and mathematics (STEM) and information and communications technology (ICT) workforce of the future.
Harvard Innovation Lab
https://i-lab.harvard.edu/explore/about/
Launched in November 2011, the Harvard Innovation Lab (i-lab) is a resource for any student at Harvard interested in entrepreneurship and innovation. Our programming is designed to help students grow their ventures at any stage of development and covers a wide range of disciplines.
Harvard Innovation Lab- life-lab
https://i-lab.harvard.edu/launch/life-lab/
The Harvard Life Lab builds on the success of the Harvard i-lab, the Harvard Launch Lab, and the One Harvard mission by connecting Harvard students, alumni, interested in biotech, pharma, and other life sciences-related fields with a fully equipped wet lab environment and resources they need to take their ventures to the next stage of development.
Henry Ford Learning Institute
http://hfli.org/redesigning-how-we-learn/
HFLI imagines, designs and delivers programs to help people become more creative and innovative in how they think and learn. We mobilize and partner with organizations around the world to empower innovators and resourceful learners with the tools, skills and capacity to empathize, ideate, create and adapt as contributing members of thriving schools, communities, and workplaces.
High Tech High
http://www.hightechhigh.org/hth/
The High Tech High program and curriculum evolved from the work of Larry Rosenstock and colleagues in the New Urban High School Project, an initiative of the U.S. Department of Education’s Office of Vocational and Adult Education.[7] The focus was on inner-city high schools using school-to-work strategies, including internships and other forms of field work, as a leverage for whole-school change. The findings of the NUHS were summarized in guides centered on six design principles. The school is virtually textbook-free.[8] HTH is structured around four design principles, including three from NUHS and one developed by HTH:
- personalization
- adult world connection
- common intellectual mission
- teacher as designer [Wikipedia]
- Food Truck
High Tech High- New School Creation MOOC
https://newschoolcreation.appspot.com/course
Ideo-CoLab
http://ideocolab.com/
We gather designers, entrepreneurs, researchers, and makers to examine the intersection between emerging technologies and the five core human needs: Mobility, Work, Health, Money, and Food.
Lab Central
http://labcentral.org/
700 North, Main Street, Cambridge, MA 02139
Our mission is to help create the next generation of powerhouse biotech companies by providing entrepreneurs and innovative life-sciences startups with the space and resources they need to test out, challenge, and nurture early ideas.
LearnLaunch
http://learnlaunch.com/
LearnLaunch is dedicated to connecting, supporting, and growing the education technology ecosystem to drive innovation and transform learning. We are a vibrant community, delivering educational events, a selective accelerator program and a collaborative co-working space. We are based in Boston, a world education hub.
Little Devices Lab-MIT
https://littledevices.org/publications/
The Little Devices team at MIT develops empowerment technologies for health. We believe that innovation and design happens at the frontline of healthcare where providers and patients can invent everyday technologies to improve outcomes. By comparing the adaptive technology index of a given burden of disease, we can select promising devices that can have an impact on a particular disease. The resulting research portfolio is then matched with specific strategies for participatory design.
MIT Innovation Initiative
https://innovation.mit.edu/resources/
The MIT Innovation Initiative (MITii) collaborates with all five schools at MIT to strengthen the vibrant culture and programming of innovation and principled entrepreneurship. Our mission is to connect the varied pathways and networks in this domain to equip the MIT community and its partners to move powerful ideas from conception to impact.
We combine opportunities for hands-on innovation and entrepreneurship education, building a dynamic innovation infrastructure across campus, and fostering a connected community of innovation science researchers focused on global relevance and impact.
MIT Edgerton Center
- https://edgerton.mit.edu/k-12/summer-opportunites/engineering-design-workshop
- http://mitedw.pbworks.com/
Students in this hands-on, self-motivated summer program will work in small teams to design, build, and test projects that blend engineering, art, and science. Students will have the opportunity to use many of the same tools and materials as MIT students and engineers.
MIT Launch
http://mitlaunch.com/
Through Launch Clubs, entrepreneurship clubs are being started at high schools around the world, with teams becoming entrepreneurs and launching real startups.
MIT Media Lab- Open Agriculture InitiativeTo get this project up and running, we have recruited the world’s most curious, innovative, and enthusiastic scientists out there – kids. Today’s students have grown up in a world of rapidly evolving technology and they are natural born experimenters, programmers, and tinkerers. By introducing our Food Computers into several diverse schools local to the Boston area, we hope to inspire the next generation to become the high-tech farmers of the future.
MIT SOLVE Initiative
http://solve.mit.edu/
Solve is a live meeting series and community organized by the Massachusetts Institute of Technology. Solve’s mission is to discover, evaluate, and advance technological solutions to global problems, or “challenges.”Solve aims to reduce the time between the invention and deployment of solutions to these problems.
Jeffrey Sachs at SOLVE
https://slice.mit.edu/2015/10/09/solving-global-problems-cure-fuel-learn-make/
Newton North High School-Green Engineering
https://greengineers.wikispaces.com/
http://greengineers.org
The Greengineers are leading the country in innovative education. The Greengineers are utilizing principles of Design Thinking to create a collaborative think-tank (formerly known as a 'class') that combines, among other things, Chemistry, Engineering, Physics, Urban Agriculture, Economics, Finance, Environmental Action, Design, Bike Culture, and Industrial Safety.
The Greengineers are generating STEAM with their award-winning STEM program. The GNRGs are taking engineering/design to a whole new level by integrating the critical elements of Art and the Environment with science, technology, engineering, and mathematics.
New Urban High School
http://newurbanhs.org/
Nu-Vu Studio, Cambridge
https://cambridge.nuvustudio.com/
NuVu is a full-time innovation school for middle and high school students. NuVu's pedagogy is based on the architectural studio model and geared around multi-disciplinary, collaborative projects. We teach students how to navigate the messiness of the creative process, from inception to completion.
Organic World Language
http://www.owlanguage.com/about/
The 6 Goals of the OWL Methodology:
- To use the second language 100% of the time
- To not be afraid of a second language environment
- To take risks and break down the filter (make mistakes!)
- To be able to infer and circumlocute
- To participate & be part of a community
- To cultivate intrinsic motivation & student ownership
Open EdX/Eucalyptus
https://open.edx.org/blog/eucalyptus-new-release-chew
Open edX is the open source platform that powers edX courses. Through our commitment to the open source vision, edX code is freely available to the community. Institutions can host their own instances of Open edX and offer their own classes. Educators can extend the platform to build learning tools that precisely meet their needs. And developers can contribute new features to the Open edX platform.
Project H Design
http://www.projecthdesign.org/
Project H uses the power of creativity, design, and hands-on building to amplify the raw brilliance of youth, transform communities, and improve K-12 public education from within. Our programs teach rigorous design iteration, tinkering, applied arts and sciences, and vocational building skills to give young people the creative, technical, and leadership tools necessary to make positive, long-lasting change in their lives and their communities.
P-Tech
http://www.ptech.org/
P-TECH, or Pathways in Technology Early College High School, initiative forges long-term partnerships between high schools, colleges, industry associations, and businesses to provide students with the education and skills they need to succeed and employers with a pipeline to the workforce of the future. Students enrolled in P-TECH programs take college-level courses while in high school, benefit from internships and mentoring, and graduate with a high school diploma and an industry-approved associate degree.
http://www.ptechnyc.org/Page/85
http://www.providencejournal.com/news/20160413/providence-career-school-offers-new-programs-in-partnership-with-industry
Project Foundry
http://www.projectfoundry.com/
Project Foundry helps your personalized, deeper learning model not just survive, but thrive. As an online (SaaS), collaborative workflow, portfolio and reporting solution for student-centered learning, Project Foundry scaffolds the process while embracing voice and choice in both teacher-guided and student-led learning experiences.
Rocketship Online Learning
http://www.rsed.org/our-model.cfm
Rocketship classrooms allow us to maximize time for personalized learning, striving to reach the right student with the right lesson at the right time. Blended learning is about creating a flexible space where teachers leverage tools—tutors, online learning programs and their peers—to engage kids in a truly personalized learning experience.
School 21
https://school21.org.uk/
We are a new, state-funded, mixed, 4 to 18 school set up to prepare all our children for success in the 21st century.
Science from Scientists
http://www.sciencefromscientists.org/for-teachers
Science from Scientists’ mission is to improve the attitudes and aptitudes of 4th-8th graders in Science, Technology, Engineering, and Mathematics (STEM). We send real, charismatic scientists into classrooms during school, every other week during the school day throughout the entire academic year to inspire students and improve STEM competency by teaching hands-on, frameworks-relevant lessons to ensure that our nation’s youth is competitive globally in STEM.
Stanford SCALE (Stanford Center for Assessment, Learning, and Equity)
https://scale.stanford.edu/
SCALE designs and develops performance assessment products and solutions for states, districts and educational foundations. With experts who represent a range of educational backgrounds, SCALE has the capability to support initiatives that serve students and teachers from early childhood through college and career experiences.
Technovation
http://www.technovationchallenge.org/
Technovation offers girls around the world the opportunity to learn the necessary skills to become tech entrepreneurs and leaders. Girls ages 10 to 18 learn to identify a problem in their community and create a mobile app solution to address that problem, and then learn how to communicate these ideas and translate them into a fully launched business.
Tufts Center for Engineering Education and Outreach(CEEO)
http://ceeo.tufts.edu/
The members of the Center for Engineering Education and Outreach are dedicated toward improving engineering education in the classroom; from Kindergarten to college. We have a research program aimed at understanding how kids and adults learn engineering. This research then informs our development of various educational tools. We collaborate with a number of companies to bring these tools into the classroom and then our outreach arm works with teachers around the world to further refine these tools and to support the teacher-user community.
Youth Cities
http://youthcities.org/
Youth CITIES offers a platform for cultivating youth entrepreneurship through its award-winning programs, tools, and direct immersion within our entrepreneurial ecosystem. Youth CITIES inspires and prepares middle/high school students to become leaders (whether as founder or part of an innovative team) to identify, launch, and execute solutions for socio-and-economic benefit.
XQ Superschool Project
http://xqsuperschool.org/
At Powderhouse Studios, students will collaborate with local scientists, artists and researchers to master rigorous academic topics and become independent investigators of the world around them. Breaking down the limitations of grades, classrooms and subjects, this Super School enables students to work together year-round, in the classroom and beyond. Every student will be supported by an academic and support team, consisting of a social worker, a curriculum developer and a personal project manager to ensure individualized success.
The Workshop School, Philadelphia
http://www.workshopschool.org/
The mission of the Workshop is to unleash the creative and intellectual potential of young people to solve the world’s toughest problems. We do this by putting real world problems at the center of the curriculum, and evaluating students’ work based on the progress they make in defining, exploring, and ultimately developing solutions to those problems. We create a culture that fosters creativity, risk-taking, and responsibility for self and others. And we help students understand that setbacks are a necessary part of doing challenging work, and that the most important thing is to learn from them and press on.
Wyss Institute for Biologically Inspired Engineering
http://wyss.harvard.edu/
The Wyss (pronounced "Veese") Institute for Biologically Inspired Engineering uses Nature's design principles to develop bioinspired materials and devices that will transform medicine and create a more sustainable world.
YouCubed at Stanford University
https://www.youcubed.org/
Jo Boaler is a British education author, and is Professor of Mathematics Education at the Stanford Graduate School of Education.[1] Boaler is involved in promoting mathematics education reform and equitable mathematics classrooms.[2][3] She is the CEO and co-founder of Youcubed,[4] a non-profit organization that provides mathematics education resources to parent and educators of K–12 students